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1
Question by lancer · Aug 22, 2013 at 05:47 PM · javascriptexe

Execute An Exe From Code

Can I run an executable file (.exe) via script from within Unity game / application? I'm using UnityScript with Unity Free.

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Answer by clunk47 · Aug 22, 2013 at 05:52 PM

System.Diagnostics

Here's an example in C#. In this example, I start Chrome and Navigate to google.com.

 using UnityEngine;
 using System.Collections;
 using System.Diagnostics;
  
 public class Example : MonoBehaviour 
 {
     void Awake()
     {
         Process.Start ("Chrome.exe", "http://www.google.com");    
     }
 }

Here's one way to do it in Javascript (Unityscript):

 #pragma strict
 
 import System.Diagnostics;
 
 var process : Process;
 
 function Start () 
 {
     process = new System.Diagnostics.Process();
     process.StartInfo.FileName = "Chrome.exe";
     process.StartInfo.Arguments = "http://google.com";
     process.Start();
 }
 

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avatar image sdgd · Aug 22, 2013 at 06:05 PM 0
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do you know how to enter different request from google or any request from some other site?

it would help answering my question here:

http://answers.unity3d.com/questions/433452/how-to-enter-another-request-from-www-with-c.html

avatar image clunk47 · Aug 23, 2013 at 06:57 AM 2
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@sdgd This is a totally different question. Your question has to do with System.Net, S$$anonymous$$TP, NetworkCredentials... All things I am not very good with from within $$anonymous$$ono and Unity. Have a look at some documentation on how to do this in C# in general, and perhaps it will help you figure out how to do it in Unity, something I haven't wanted to try yet lol. This thread might help.

avatar image specterdragon · Jan 12, 2014 at 02:24 AM 1
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Exactly what I was looking for. Worked perfectly.

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