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Question by pravin gate · Mar 16, 2011 at 07:37 AM · prefabmouseclick

Click on prefab

hii, i'm reposting this question becauz of not getting answer correctly.

i have number of prefabs(say cubes) in my scene . And i want whenever i'll click on any prefab(cube), particular scene should be called.

As example suppose on first scene we hav 3 cubes. if i'll click on first cube, scene2 should be called, and if i'll click on second cube, scene3 should be called and so on.....

i have tried in this way to do this....

/ for first cube/ function OnMouseDown () { Application.LoadLevel ("scene1"); }

created this script & attached to first cube. but it didnt work.

but if write this script :

function Update() { if(Input.GetMouseButtonDown(0)) Application.LoadLevel ("scene1"); } and attached to main camera or cube, it works.

what should i have to do?

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avatar image robertmathew · Mar 16, 2011 at 09:38 AM 0
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do not ask repeated question like this if you are not getting correct answer just put comment in the same answer that answer is not working ask question briefly and if code available means with code so that you will get maximum response

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Answer by pravin gate · Mar 16, 2011 at 09:36 AM

sorry frnds.... i got it... there was just need to add box collider to each cube with same code and it really works. Thnks...

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