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Question by Murcho · Mar 17, 2011 at 03:45 AM · iosscreenorientation

How do you handle screen rotation in Unity 3.3?

In Unity 3.3, it seems that iPhoneSettings.screenOrientation has been deprecated. How do we actually handle screen rotation now?

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Answer by loopyllama · Mar 17, 2011 at 06:12 AM

Screen.orientation

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avatar image rbottoms · Mar 20, 2011 at 07:06 PM 0
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Would you please put that in the context of a full example. It's clear we should be using Screen.orientation from the error message but HOW do we use it now.

For instance:

// this use to work iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeRight

// this works now (put your example here, please)

avatar image loopyllama · Mar 20, 2011 at 08:49 PM 0
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// Start in landscape mode function Start () { Screen.orientation = ScreenOrientation.Landscape; }

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Answer by Lab013 · Mar 17, 2011 at 03:46 AM

Read the accelerometer and rotate when you want to.

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avatar image Murcho · Mar 17, 2011 at 04:15 AM 0
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But where do you set it? You used to set it with iPhoneSettings.screenOrientation.

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Answer by serkos · Nov 23, 2011 at 09:46 AM

can anyone help me ? i want to use this in my game.

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