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Question by PlatinumSkink · Mar 17, 2011 at 08:34 AM · rotatedirectionconstantsingle

Constant Rotation to an Object

How would I make an object constantly rotate in a single direction? This particular time being in the Z axis? For all eternity? Undisturbed forever?

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avatar image purnjay · Oct 13, 2015 at 11:30 AM 0
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Thanks !!! its working for my Game

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Answer by pravin gate · Mar 17, 2011 at 09:53 AM

var degreesPerSecond : float = 50.0;

function Update() { transform.Rotate(Vector3.up degreesPerSecond Time.deltaTime, Space.Self); transform.Rotate(Vector3.left* degreesPerSecond * Time.deltaTime,Space.Self);

rigidbody.isKinematic = true;

}

you can use this one also to rotate constant speed as u want.

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avatar image Sacaitha · Jul 29, 2021 at 06:09 PM 0
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Because you put:

rigidbody.isKinematic = true;

You made me realize I had to instead directly rotate the rigidbody, and not do so through transform.rotation. 10 years later and you helped me!

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