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Question by ProjectCryken · Sep 02, 2013 at 02:05 PM · texturematerialmodel importing

Blender To Unity Models Not Accepting Unity Materials

I have no idea how to model, but decided to make a plane in Blender to use as a replacement to Unity 10x10 plane which I want to avoid. I have tried exporting as .obj and .fbx but both in Unity when applying materials to the model have a problem. The plane only seems to turn to the diffuse colour of the material and does not display the material's texture. How do I fix this? Thanks

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