HI everyone.
I'm making a web app with skyboxes, and as the materials are quite heavy, I'd like to set by default low quality materials for app weight, and at startup lauch coroutines that load pics via www.LoadImageIntoTexture to setup skyboxes pictures, using skyboxMaterial.SetTexture().
I'm in front of two problems :
either I create Texture2Ds for each pic, and RAM used is far too big (ie 2Gigs for something like 15 pics at 1024 res)
either I have only one Texture2D that I reload for eachpic, but in this case... only the last loaded remains for all skyboxes pics ! As if the SetTexture uses reference
Is there a way to load my pictures and set them as I'd like, without using much memory ?
Thanks for your help