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Question by ahmed.yahia · Sep 09, 2013 at 03:45 PM · collisionexplode

oncollisionEnter help

first i working on my own project w$$anonymous$$hce you can try it here

i want to explode the plane if its body touched the ground but the problem here is . the plane has tires and it is always touch the ground so i cant set the OnCollisionEnter() on the parent . any help ???

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Answer by darthbator · Sep 10, 2013 at 12:37 AM

I am assuming the plane starts on the floor and then takes off? Then you want it to blow up only when it collides with the ground w$$anonymous$$le flying? Why not establish a "state" using a bool for flight. So when the plane takes off you set isFlying to true. Then when OnCollisionEnter fires first check isFlying and only destroy the plane is the flight state evaluates to true.

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avatar image ahmed.yahia · Sep 10, 2013 at 03:22 AM 0
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thank you .... it works

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Answer by ahmed.yahia · Sep 10, 2013 at 03:53 AM

 var isFlying : boolean;
 
 function Update(){
 
 \\ it mean the plane is flying
 if (speed >150){
 isFlying = true;
 }else{
 isFlying = false;
 }
 }
 
 
 function OnCollisionEnter (collision : Collision){
 if (isFlying){
 destroy(gameobject);
 }
 }

. . . ........... .........


it will be like t$$anonymous$$s ,, thank you

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