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Question by Matteo · Mar 20, 2011 at 09:20 PM · tagfindgameobjectswithtagfindwithtag

GameObject.FindWithTag (problem with multiple objects)

Hi everybody! I've got three objects with the tag "Gear" So why, when I press the arrow keys, does only one object tagged "Gear" rotate? How can I fix that? (Unity 2.6.1)

T$$anonymous$$s is the code

function OnTriggerStay (other : Collider) {

     var meccanismo = GameObject.FindWithTag ("Gear");
     transform.Rotate( 0, 0, Input.GetAxis("Vertical")*-13*Time.deltaTime); 
     meccanismo.transform.Rotate(0, 0, Input.GetAxis("Vertical")*-8*Time.deltaTime);

}

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Answer by Eric5h5 · Mar 20, 2011 at 09:31 PM

Look in the docs for FindWithTag: "Returns one active GameObject tagged tag." You would want to use FindGameObjectsWithTag for more than one. That returns an array, so your code still won't work like that. You need to loop through all elements in the array.

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