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Question by HellWalkergame · Sep 10, 2013 at 05:41 PM · itemequipment

Equiped item doesn't work

Hey guys! I'm working on a inventory system and i can't make the item work. The item in question is a gasmask, i need it to be active when i equip the mask in my character. I'm using one free inventory asset and i just need to make changes in one script. The normal items are working just fine, the problem is only with the items i need to equip. I'm working with 2 scripts (the equipeffect and the playerstats). Here is my script so far, so i hope you can help me. =D thanks!

PlayerStats script: //radiosick is a sphere trigger

 function InfectionRadio () {    
     if (RadioSick == true && MaskUsed == true) {
         ActiveRadio = false;
         Debug.Log ("You are protect but in a dangerous zone"); }
     
     else if( RadioSick == true && MaskUsed == false) {
         ActiveRadio = true;
         Debug.Log("You are now contaminated"); }        
 }
 
 InvokeRepeating ("InfectionRadio", 1, 2);
 function ActiveInfecRadio () {
     if (ActiveRadio == true){
         Health -= radiodammage; }
 }

EquipEffect script:

private var EquipMask : PlayerStatsV2;

function Start () { EquipMask = GameObject.Find("Player").GetComponent(PlayerStatsV2); }

 function Update () {
     if (effectActive == true) {
         //-----> THIS IS WHERE YOU INSERT CODE YOU WANT TO EXECUTE AS LONG AS THE ITEM IS EQUIPPED. <-----
         if ( gameObject.tag == "RadioMask") {
         EquipMask.MaskUsed = true;
         //radiomaskequip.useradiomask(); }
     }
 }

If i manually active the var "effectActive" it works. But when it got activated by the equiped item, it doesn't work.

Thanks =D

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avatar image Wobak · Sep 10, 2013 at 05:54 PM 0
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Can you post the code section in which you set "effectActive"?

avatar image HellWalkergame · Sep 10, 2013 at 05:57 PM 0
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The only thing on the script about the "effectActive" is this: var effectActive = false; Everything else i just posted. Maybe it's in other script file, i don't know. I'm using the invetory system from Brackeys. This is the link: https://www.assetstore.unity3d.com/#/content/10384

The item effect i could make, and i'm trying almost the same with the equip, but it doesn't work =x

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