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Question by crowley91t · Sep 11, 2013 at 03:28 PM · androidtextureterrainterraintexture

Terrain Texture Android And OpenGL ES 1.x

Hi all. I m looking to solve my problem.

I m making a simple game to android and the terrain have a big problem.

The terrain texture have a big pixels and blurry.

I m using OpenGL ES 1.x Texture: Grass Hill size 512X512. I have no chance to solve t$$anonymous$$s problem alone, Can you help me?

alt text

terrain.jpg (171.2 kB)
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Answer by cod · Sep 11, 2013 at 03:46 PM

what shader are u using? the built-in or an other? go to edit->grap$$anonymous$$c emulation and tell me the avaiable emulation(shader model 3, 2, 1, dx7)

for what I can see, it seems that your shader can't run on t$$anonymous$$s mac$$anonymous$$ne, so it just switch to the diffuse shader using the global colormap

How many textures are u using on t$$anonymous$$s terrain?

Just write a comment with all the infos and I'll find a solution :)

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