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Question by FrowningPigeon · Sep 16, 2013 at 07:28 PM · cutoff

_Cutoff not working?

Hi all,

I am trying to write a script which cuts off a section of an image when the player looses energy.

This is the line of code I am using:

Health.globeMaterial.SetFloat("_Cutoff", -(energy));

But that Is not working?

The line of code is being used to access the globeMatieral set in another script (Health), and telling the material to basically cutoff whatever energy the player just lost.

Could anyone help me.

Thanks,

Callum

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