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This question was closed Sep 19, 2013 at 10:41 PM by rednax20 for the following reason:

The question is answered, right answer was accepted

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Question by rednax20 · Sep 18, 2013 at 09:21 PM · terrainprefabparentchild

Make a simple tree

I have, in my opinion, the greatest idea for a game EVER. Sadly i am not an artist. Luckily, good looks is not something I look for in a game. I decided to make my game with simple multicolored cylinders, cubes, capsules, and spheres. This way i don't waste my time making it look good, i get to get down to the gameplay.

I recently got a book that is teaching me all sorts of new things. One of the things is TERRAINS. I have never used terrains before, and likewise i want to be able to make easy things with it.

I got to making trees. I wanted to make my own trees, (yes i know that there are tons of free trees out there, but they would look a little out of place in a world of spheres and cubes.). So I quickly created a prefab of a brown cylinder (the trunk), and a green cube (the leaves). The Cube is a child of the cylinder.

I created a new tree and put my prefab in the create tree box box. Then my makeshift tree was displayed on the screen in the trees box. all seemed well until i started painting.

Boom i shower a trees here in there and when i went in only the cylinder was there. can you not make trees with child objects??? Is there an easy way i could get around this, and am i doing something wrong.

Thanks for all the help

Quishtay all the way

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avatar image S1LB0T · Sep 19, 2013 at 01:35 AM 0
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why not just make it a normal gameobject ins$$anonymous$$d of a tree? I don't think it'll change the way it looks

avatar image S1LB0T S1LB0T · Sep 19, 2013 at 01:39 AM 0
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this would, however, do away with being able to "paint" it into your scene.

avatar image rednax20 S1LB0T · Sep 19, 2013 at 07:47 PM 0
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Exactly. That is why i need it to be a tree.

avatar image rednax20 S1LB0T · Sep 19, 2013 at 07:57 PM 0
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Please, anyone if you could help me find the answer to this problem that would be great, I don't want to down vote anyone, but this was not really an answer.

Please, anybody?

avatar image The-Aidency · Dec 09, 2014 at 06:06 PM 0
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You can create a prefab if that helps....

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Answer by getyour411 · Sep 19, 2013 at 10:26 PM

Combine them into one mesh

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avatar image rednax20 · Sep 19, 2013 at 10:41 PM 0
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alright thanks so much!

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