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Question by asdfghjkloi87654 · Sep 23, 2013 at 04:11 PM · terrainmeshvoxel

Voxel Terrains

Hi,

I created a voxel Terrain with marchingcube implementation , perlinnoise and simple editing ( voxel at hit.point) but there are 2 strange questions I hardly found any answer.

First : How to dig spherical holes (balls)?? like in Clayful , Voxelform ... Second : How to connect different chunks while digging/building so that there is no seam ?

Thanks for answers

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