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Question by Lt.ven0mI · Oct 07, 2013 at 08:54 AM · gameobjectarrayfpsfindfind-gameobject

How to get the objects inside another object and put them in a array?

Im making a 3D fps game called "Tactical Warfare" And right now im trying to add attachments, but i need to find gameobjects that are in another gameobject and put the in an array.

heres my current script im trying to do it and primarySightsPath is a Transform.

 if(Input.GetKeyDown("j")){
     primarySightsPath = GameObject.Find(primaryGunObj.name + "Gun Animation Parent/Attachments/Slider/Sights").transform;
     for(var attach : Transform in primarySightsPath){
         primarySights.Push("attach.gameObject");
     }
    }

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avatar image mattssonon · Oct 07, 2013 at 10:20 AM 0
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What errors are you getting? Which data type is primarySights?

avatar image Lt.ven0mI · Oct 07, 2013 at 03:09 PM 0
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Hey dude thx for commenting but I figured out a better way of doing attachments that I have got in my game,and the changes will be in my games next update Allso if any one wants me to show them how I did it and what cod I used just leave a comment and I'll upload the code.

avatar image mattssonon · Oct 07, 2013 at 03:14 PM 0
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No problem, please post an answer and select it, so others won't open this answer to help. :)

avatar image Lt.ven0mI · Oct 07, 2013 at 09:11 PM 0
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Yep ill do my best to show how to do it

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Answer by Lt.ven0mI · Oct 07, 2013 at 03:17 PM

I figured out a better way of doing a attachments system but if any one wants me to show them the code just leave a comment or somet$$anonymous$$ng.

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avatar image meat5000 ♦ · Oct 07, 2013 at 03:18 PM 0
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Maybe include what your answer is? :)

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