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Question by Kristopher Williams · Mar 29, 2011 at 11:16 AM · gameobjectcollider

Collider problem

Ok heres my problem. My object is travelling very fast into a another object with a collider. However it bounces off without registering a collision probably due to speed of object. No if i extend the collider it just bounces off the front without going inside. Is there a way to oncollisionenter allow it to go into the collider to be caught? Sorry if this is badly worded its hard to describe.

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avatar image Meltdown · Mar 29, 2011 at 11:38 AM 0
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Does your fast moving object have a collider attached to it as well?

avatar image Kristopher Williams · Mar 29, 2011 at 11:40 AM 0
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yes it does a capsule collider

avatar image Statement · Mar 29, 2011 at 11:55 AM 0
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Does it register a collision if it hit it slow?

avatar image Kristopher Williams · Mar 29, 2011 at 11:56 AM 0
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Ive added a detroy gameobject on collision and it bounes off and gets destroyed when it hits the floor

avatar image Kristopher Williams · Mar 29, 2011 at 11:56 AM 0
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destroy* bounces*

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