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Question by superventure · Oct 12, 2013 at 05:49 AM · listarrayssystemgenericspragma

Lies! You don't need pragma.etc for lists!

I recently downloaded a FREE asset from the asset store called Save Game-JSON+Binary. While playing around with it I discovered that if you use a list var, ie

 `var Foo : List<GamObject>;` 

without adding pragma and system collections that it will NOT throw an error message! Every where I search about 'list' not working without those 2 lines of codes I see no bypass solutions or anything other than YOU HAVE TO ADD PRAGMA AND SYSTEM blah blah to the script. Here with the asset it works like a charm, without me having to utterly remake/update my whole Js just to use lists instead of arrays.

The thing I am confused with is which specific components of the package are allowing/making this happen? I don't want the asset anymore, but do want this feature. Can anyone PLEASE test this out/or provide some light (code) to make this work? Also I have seen this thread

http://forum.unity3d.com/threads/178611-Unknown-identifier-List

and it revealed something about changing script templates to allow it- How do I do that if no one can explain the above asset?

Thank you for any help

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avatar image DryTear · Oct 12, 2013 at 06:00 AM 0
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pragma strict, gives you hiden errors, maybe you dont know if your script even works anymore.

avatar image superventure · Oct 12, 2013 at 06:08 AM 0
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It works perfectly, as I stated in the question

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Answer by superventure · Oct 12, 2013 at 08:22 AM

Found out that simply putting #pragma downcast in instead of #pragma strict will bypass the error message that would pop up otherwise. It does still need import System.Collections.Generic;, but it doesn't matter as long as you can use the list functions! I was having such a pain with it because pragma strict requires you make everything else in the script generic too. Now, no problem.

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