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Question by $$anonymous$$ · Oct 13, 2013 at 03:16 PM · flipinteractivebookpages

How could I create a book?

I have started creating a first-person game. I want to have a book that stays with the player, and he or she can open it whenever they feel like it. On the asset store and the internet all I can seem to find are just models of closed books. How could I go about creating a book with flipping pages?

My inspiration was the book from this video: http://www.youtube.com/watch?v=YxDFGjz9s8E (At about 53 seconds into the video.)

Help is greatly appreciated. Thanks!

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avatar image $$anonymous$$ · Oct 14, 2013 at 02:16 PM 0
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This seems like a great way to emulate it, and I'm going to try it. Although, I'm not entirely sure what quads are and how they work. Sorry, I am new and only using Unity for fun. I would be grateful if you helped a little more! I've been told that this is the best way.

avatar image robertbu · Oct 14, 2013 at 03:01 PM 0
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Game Object > Create Other > Quad. Quads are a two triangle planes that are vertical with a rotation of (0,0,0).

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Answer by whydoidoit · Oct 13, 2013 at 04:11 PM

Try this: http://www.west-racing.com/mf/?page_id=1214

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avatar image $$anonymous$$ · Oct 13, 2013 at 06:04 PM 0
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At $150 dollars, it's quite over budget. I have looked it over though. Is there anything else I could do?

avatar image whydoidoit · Oct 13, 2013 at 07:15 PM 0
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Well you could write code that did that! There might be a model of a book somewhere, but I've not come across one...

avatar image fafase · Oct 13, 2013 at 07:20 PM 0
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you could try to create an animation from a skinned cloth.

avatar image $$anonymous$$ · Oct 13, 2013 at 07:36 PM 0
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I have attempted to write code, and there are a lot of book models, but they don't have pages. They are either open or closed. I have never worked with cloth, I'm not sure how difficult it is.

avatar image fafase · Oct 14, 2013 at 05:24 AM 0
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$$anonymous$$ake an empty game object, now create a front cover object with two planes back to back. $$anonymous$$ove the pivot point to the joint of the book. Do the same for the back cover. This goes on the empty game object. You now have a book. For the page, create skinned cloth with same process of back to back. $$anonymous$$ake an animation for turning pages.

I have never done that but if it works, you can sell it for $149, so you are cheaper.

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