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This question was closed Oct 22, 2013 at 12:19 AM by Benproductions1 for the following reason:

Duplicate Question

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Question by Ethan664 · Oct 21, 2013 at 11:12 PM · loading file

Loading a new scene while still playing another scene?

Hey, in a project I'm working on I've had an idea of possibly being able to play minigames while waiting for the next scene to load. Is this possible, at least without severe lag? I'd love to be able to do this so I could have larger levels have longer loading times, but not have the player sit around for 20 minutes doing nothing. It's being developed for PC using Unity Free. Thanks for the help!

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avatar image Benproductions1 · Oct 22, 2013 at 12:19 AM 0
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LoadLevelAsync, however it only works for Unity Pro. This is also a duplicate question

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