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Question by The Devil · Oct 28, 2013 at 08:58 PM · buildprocedural generationgame-styles

Infinity Space

I am wanting to make a 3D space game that uses Procedural Content.....can Unity DO this I want to make a galaxy where you can fly from one side of it to the other side of it, and anywhere in between....where I can fly from the Planets surface all the way to the next Planet over there and land on its planets surface....any assets that use this?

Thanks,

The Devil

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Answer by VesuvianPrime · Oct 28, 2013 at 09:01 PM

There was actually an incredible presentation done recently by the lead programmer of Kerbal Space Program that should give you some ideas:

http://www.youtube.com/watch?v=mXTxQko-JH0

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avatar image The Devil · Oct 28, 2013 at 11:33 PM 0
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$$anonymous$$erbal uses Unity? How, I am wanting to learn! any add on's and the like to get me pointed in the right direction of this project

avatar image VesuvianPrime · Oct 28, 2013 at 11:40 PM 0
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There seem to be plenty of space-game starter packs on the Asset store, though if it were me I'd be doing tests with basic cubes and spheres, seeing if I can get the relationships between objects working correctly.

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