• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ProjectCryken · Oct 29, 2013 at 12:57 PM · 3d modelsface model

3d Model face weird tearing

Im new to modelling in general, but I made a simple model in Blender. In Blender it looks fine, but once in Unity it looks awful with a really glitchy appearance. Im exporting the model as an fbx.

alt text

bug.jpg (41.4 kB)
Comment
Add comment · Show 8
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TonyLi · Oct 29, 2013 at 01:58 PM 0
Share

The image attachment didn't come through.

On the Skinned $$anonymous$$esh Renderer, do you perhaps need to increase the quality to 2 or 4 bones?

avatar image ProjectCryken · Oct 29, 2013 at 02:55 PM 0
Share

Its just a model, no bones as it isnt a character.

avatar image TonyLi · Oct 29, 2013 at 03:30 PM 0
Share

Sorry, no idea. If you post a screenshot maybe it will click with someone. You could also try exporting from Blender as DA$$anonymous$$

Do any of the model import settings help, such as scale?

avatar image ProjectCryken · Oct 29, 2013 at 03:33 PM 0
Share

I have a screenshot there.. cant you see it? It looks fine for me.

avatar image TonyLi · Oct 29, 2013 at 05:07 PM 0
Share

$$anonymous$$aybe it's picking something off your local server, or maybe Unity Answers hit a bug:

     <img src="/storage/temp/17167-bug.jpg" alt="alt text">

All I see is "alt text".

avatar image ProjectCryken · Oct 29, 2013 at 06:33 PM 0
Share

Re-uploaded... are we good now?

avatar image TonyLi · Oct 29, 2013 at 07:11 PM 0
Share

Yes, I can see it now. But I'm not sure what I'm supposed to be looking at. :-) It looks kind of like a turret. (Can you post a shot in Blender?) Do you maybe need to use a different material or shader? Also try exporting to DAE in case Blender's doing something strange with the FBX. Does it load okay in other apps such as Ultimate Unwrap 3D?

avatar image ProjectCryken · Oct 29, 2013 at 07:44 PM 0
Share

It is a turret, yes. It looks fine in Blender, just Unity is the problem and I don;t have any other 3d apps.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Akira_san · Oct 29, 2013 at 07:26 PM

Remove the doubles in blender then export.

Comment
Add comment · Show 8 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ProjectCryken · Oct 29, 2013 at 07:34 PM 0
Share

How do I do that? Sorry, I'm new to modelling.

avatar image Akira_san · Oct 29, 2013 at 08:45 PM 0
Share

Go in edit mode - A key to select - w key and remove doubles

avatar image ProjectCryken · Oct 29, 2013 at 10:03 PM 0
Share

It hasn't changed anything.

avatar image Akira_san · Oct 29, 2013 at 10:20 PM 0
Share

So no face doubles then! Share the model to take a look?

avatar image Akira_san · Oct 29, 2013 at 11:41 PM 1
Share

You do have faces that intersect, so yeah remove doubles and rework the cannon and the bottom body too. remove the bottom faces and from the legs, inside ones too. That should help.

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Why can't I pull my model into the Unity scene? 2 Answers

Model made in Blender does not import correctly 2 Answers

Exporting Keyed Blendshape Animations from Maya? 1 Answer

Invisible SketchUp model in Unity? 3 Answers

Import is missing a material 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges