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Question by logty · Apr 05, 2011 at 06:59 PM · terrainruntimegeneration

Terrain generation at runtime?

Is it possible to have a game where when you run around it generates the terrain as you go? Like every time you go to a new terrain it generates terrains all around it so you constantly have new places to go?

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Answer by e-bonneville · Apr 05, 2011 at 07:11 PM

It's called Minecraft. :)

If you mean a Unity implementation, check out this thread on the forums.

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avatar image logty · Apr 06, 2011 at 06:35 PM 0
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Thanks for the link! I was thinking of minecraft when I wrote this post, one wuick question though, in unity how could you only render certain faces of the cubes? (ie like the faces touching air)

avatar image e-bonneville · Apr 06, 2011 at 07:18 PM 0
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The thread link I provided you goes through that in detail; however, here's a link to the specific page in which this topic is discussed: http://forum.unity3d.com/threads/63149-After-playing-minecraft.../page3?highlight=playing+minecraft

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