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Question by techno9487 · Nov 03, 2013 at 01:34 PM · nullreferenceexceptionnull

Null Reference Raycast

So i have this code:

using UnityEngine; using System.Collections;

     public class RaycastExample : MonoBehaviour {
      
         void Update () {
            if (Input.GetMouseButtonDown (0))
            {
              Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
              RaycastHit hit;
              if (Physics.Raycast(ray, out hit))
              {
               Debug.Log ("Name = " + hit.collider.name);
               Debug.Log ("Tag = " + hit.collider.tag);
               Debug.Log ("Hit Point = " + hit.point);
               Debug.Log ("Normal = " + hit.normal);
               Debug.Log ("Object position = " + hit.collider.gameObject.transform.position);
               Rigidbody rb = hit.collider.rigidbody;
      
               if (rb != null)
                   Debug.Log ("Velocity = " + rb.velocity);
               Debug.Log ("--------------");
              }
            }
         }
     }

and this line "Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);" is causing a null reference exception, and i can't work out why

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avatar image Zaeran · Nov 03, 2013 at 02:22 PM 1
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Does your camera have the 'MainCamera' tag?

avatar image techno9487 · Nov 03, 2013 at 02:48 PM 0
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it has the camera coponent...

avatar image Crystalline · Nov 03, 2013 at 03:50 PM 0
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Does your camera have this tag? ''MainCamera" ? alt text

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