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Question by Phel · Apr 06, 2011 at 07:59 PM · clothinteractive

Scaling cloth during runtime?

Hi!

How can i scale an Interactive Cloth during runtime? Is it possible? Scaling the object itself does not work :(

Kind regards!

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Answer by nitz · Mar 14, 2012 at 09:28 PM

I had t$$anonymous$$s same issue just today, and couldn't find the answer on the web. I found a solution, albeit quite inelegant.

After you change the scale of the GameObject that the InteractiveCloth is attached to, change the tearFactor. (I'm using 0 as mine, so I just set it to 1 then back to 0.)

T$$anonymous$$s causes the simulation to restart, and when it does, it will take the new scale into account.

Cheers

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