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Question by Im-Brazilian · Nov 06, 2013 at 12:53 PM · enemytag

Change something in this script

Hey Guys, like my name, i'm brazilian :p so i don't speak english so good ( I'm not using google translator).Sorry if I wrong something.

anyway i want to change somethings in this script :

     var cube : Transform;
 
     var gutext : GUIText;
 
     function Update () {
 
     var dist : float = Vector3.Distance(cube.position, transform.position);
 
     if(dist<10){
 
     gutext.text="Look Out!";
 
     }
 
     else
 
     {
 
     gutext.text="";
 
     }
 
     }

I want to change the "Transform" to "Tag". the name of this tag is "enemy"

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avatar image PTerto · Nov 06, 2013 at 01:22 PM 0
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Pt: Cara explica melhor ai essa parada, não ficou muito claro oq vc ta querendo fazer

Eng: $$anonymous$$an explain us better what are u looking for please ;D

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Answer by slayer29179 · Nov 06, 2013 at 01:55 PM

If I am right in guessing you want to create a distance between two objects, your cube and your enemy? Try this:

 var dist : float = Vector3.Distance(cube.position, gameObject.FindWithTag("Enemy").transform.position);

Like so Link to the unity docs

I hope this helps!

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Answer by ffxz7ff · Nov 06, 2013 at 02:12 PM

I assume that you're trying to get the distance between a cube and a GameObject tagged "enemy", so I believe you should do the following:

 var dist : float = Vector3.Distance(cube.position, GameObject.Find("enemy").transform.position);

You can look for gameobjects using that function, and each transform belongs to a gameobject. I also suggest you place the GameObject.Find() outside of the Update() function, for performance reasons.

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