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Question by mhhk88 · Nov 08, 2013 at 06:06 AM · stretchinteractive clothflag

Interactive Cloth is not working properly..

I made a flag using interactive cloth and attached it the pole which is cylinder. Everything is done by Unity manual. I set Bending Stiffness to 0.3, Stretching Stiffness to 1.0, Thickness to 0.01. It is not supposed to be stretched, is it ? However, the flag stretches pretty big. Funny thing is it did not stretch at first. After a few tests, it happened.

Did I miss something ? Please help. I don't think I can fix this alone...

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avatar image HonoraryBob · Apr 25, 2014 at 03:15 AM 0
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It's probably due to the # of vertices in the mesh : the larger the number, the more the stretching effect is magnified. I've run into that problem, and I haven't found a good solution yet. It's clearly a bug (although the manual alludes to it). I don't know whether it's been fixed in later Unity versions.

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