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Question by Fabkins · Apr 08, 2011 at 05:22 PM · shaderoffset

Is it possible to change offset of material on an object over time

It is possibly to change the offset of a texture on a material over time (or any other way come to that) using a standard shader?

1) Initally I would like a texture to scroll over time, ie scrolling horizontally.

2) Secondly I would like to completely control the offset.

I assume I could do 1) by creating/modifying a shader. But dont know if that would work for 2).

Thanks.

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Answer by Jessy · Apr 08, 2011 at 07:44 PM

http://unity3d.com/support/documentation/ScriptReference/Material-mainTextureOffset.html

http://unity3d.com/support/documentation/ScriptReference/Material.SetTextureOffset.html

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avatar image Fabkins · Apr 08, 2011 at 07:56 PM 0
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Perfect, thank you sir. I also got better understanding of where to look next time.

avatar image taoa · Apr 12, 2011 at 08:32 AM 0
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THEN ACCEPT THE ANSWER!!!! RHAAAA!

avatar image Fabkins · Apr 14, 2011 at 09:40 PM 0
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Sorry, I'm suffering from extreme newbie syndrom.

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