How do I enable / disable child gameobjects? I don't want to turn the mesh renderer off. Neither do I want to destroy the gameobjects. I just want to disable them.
Set the .active member to false for each one. Code in the script reference
How do I enable / disable child gameobjects? I don't want to turn the mesh renderer off. Neither do I want to destroy the gameobjects. I just want to disable them.
Set the .active member to false for each one. Code in the script reference