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Question by GimLee · Nov 14, 2013 at 07:36 PM · animationimportmodelguide

Guide to import model and animation

I am a programmer most of all, so I'm not familiar with t$$anonymous$$s stuff at all.

I'd just like a very simple guide on how to import a character from the asset store and make $$anonymous$$m do a simple walk cycle. So if anyone knows a good one for Unity beginners please post it here :)

I've grown tired of looking at grey cubes and spheres...

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Answer by Julian-Glenn · Nov 14, 2013 at 07:53 PM

Not that versed with the asset store, but importing a model with animation should be as simple as clicking Assets/Import New Asset and then pointing towards an .FBX file. I would assume that asset models bought off the 'store" are in .FBX format. If not maybe they are an asset package in w$$anonymous$$ch case you need to go to Assets/Import Package/Custom Package and then navigate tothe directory that holds the downloaded .unitypackage file.

If it's and .FBX file be sure to include the animations on the import screen

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