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Question by Hannibal_Leo · Nov 14, 2013 at 10:16 PM · androidgui-button

GUI Button doesn't Work on Android

Theres the code - I have no clue why it doesn't work for me, even the example i pasted into the code But, if I click about onehundred times with two fingers on the button it works (or if i click it on the PC with the mousecursor)

OK i just figure out it also works on the mobile device if i hold the button for a secound. How can i fix it, so the button can be clicked/tabbed ?

 #pragma strict
 
 var customGuiStyle : GUIStyle;
 
 
 function OnGUI() {
 
     if (GUI.Button(Rect(100,200,500,70),"START GAME",customGuiStyle)){
     Debug.Log("RUN");
     Application.LoadLevel (1);
     }
     if (GUI.Button(Rect(100,300,500,70),"QUIT GAME",customGuiStyle)){
     Debug.Log("END");
     Application.Quit();
     }
  
     if (GUI.Button(Rect(10,70,50,30),"Click"))
         Debug.Log("Clicked the button with text");
      
     }

thanks in advance

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Answer by HuskyPanda213 · Nov 15, 2013 at 04:34 AM

Mobile input with GUI buttons is bad.

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Answer by BadAssGames · Nov 15, 2013 at 08:25 AM

It has been my experience that Unity Android has a serious issue with android devices that have been jailbroken. If you rooted your android device at some point in time, I suspect this is the case.

To Husky: I've never had any issue with Unity GUI buttons on mobile besides the issue I described above.

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avatar image Hannibal_Leo · Nov 16, 2013 at 04:33 PM 0
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Yes, you are right, i've testet it on another unrooted device and it worked without any issues!

Thank you for your help, i will add a text on the Google-Play-Store which mentiones that rooted devices should hold down menu buttons and everything will be okay. ;)

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