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Question by BSVALVE · Apr 11, 2011 at 07:56 PM · prefabplayeraispawntarget

How to turn a spawned enemy ( AI ) target on player?/ Why are my Hierarchy object turn prefab then no longer hold the transform object?

Hi all unities,

Why are my Hierarchy object turned to prefab then no longer hold the transform object I set in $$anonymous$$erarchy window before, how to turn a spawned enemy ( AI ) targeting on player?

Please show me javascript snippet thanks.


thanks.

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avatar image beattonick 4 · Apr 12, 2011 at 11:10 PM 0
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avatar image BSVALVE · Apr 13, 2011 at 08:04 AM 0
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Answer by Aydan · Apr 25, 2011 at 09:09 AM

I t$$anonymous$$nk t$$anonymous$$s should work

var target : GameObject;

function Start(){ target = GameObject.Find("Player"); }

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avatar image BSVALVE · Apr 25, 2011 at 01:01 PM 0
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