Hi,
My scene has many objects that don’t do anything such as terrain, I have set these to static in an attempt to batch them up and send them as one draw call as the meshes are mostly identical, however when I trace my game I notice that this isn’t happening at all.
I use around 50 of the same object, duplicated so they all use the same mesh but they are not all drawn together.
has anyone has this problem before and solved it or can provide any advice on how to check I’m setting this up correctly.
Thanks