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Question by Bluestrike · Nov 21, 2013 at 11:47 AM · javascriptmonodevelopunity 4.3autocomplete

Unity 4.3 Monodevelop autocompletion not working for javascript names and enums

There seem to be a lot of questions about this but I haven't found a fix that works for me yet.

Gameobject and other unity stuff does autocomplete. But when writing javascript names or enums the autocompletion no longer does its job. For example .GetComponent(Cam) would show a autocomplete to my CameraScript.

Enums only auto complete if they are in my current script but not for enums in another script. (and I put all my enums in one enum javascript)

Also when making variables private they were never autocompleted in the script since I started using monodevelop long time ago.

Can I somehow control what should be autocompleted and what not?

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avatar image oscarvgg · Nov 22, 2013 at 09:21 PM 0
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Same problem here. Only happens when using javacript, with C# it works fine.

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