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Question by Ram77 · Nov 24, 2013 at 01:07 PM · handlesarrow

draw handles in game view

Dear Unity users, I want to draw handles like arrows in game preview. I used this code but failed to see anything when run the game:

using UnityEditor;

using UnityEngine;

using System.Collections;

public class ArrowCap : MonoBehaviour {

 //float arrowSize  = 1.0f;
 //public GameObject target;
 
 void OnGUI () {
     Handles.color = Color.red;
     Handles.ArrowCap(0,transform.position,transform.rotation,100.0f);
     Handles.color = Color.green;
     Handles.ArrowCap(0, transform.position,transform.rotation,100.0f);        
     Handles.color = Color.blue;
     Handles.ArrowCap(0,transform.position,transform.rotation,100.0f);
 }

}

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avatar image rutter · Nov 24, 2013 at 01:09 PM 0
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Handles are only drawn in the editor's scene view, and in practice are usually drawn by a "CustomEditor" inspector. See the Unity Script Reference for examples.

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Answer by kookyoo · Jul 12, 2017 at 04:22 PM

Handles belongs to UnityEditor namespace and cannot be used in builds. This should not compile when building.

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