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Question by Gruffy · Nov 24, 2013 at 02:46 PM · bugscrashesunity 4.3

Is anybody elses Unity 4.3, crashing after opening another project

It has only started since the 4.3 update and I have had my very fast dev-workstation handling Unity very very very well prior to this update.

It seems to hang after you select another project !? MonoDevelop 4.0, though better overall, also seems slower...?

Anyone else? is this a known issue as i cant find anything out there yet.

cheers for any help on this all peeps of Unity Answers :) Gruffy

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avatar image Gruffy · Nov 26, 2013 at 01:35 PM 0
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Oh well, may be its just me then

:(

avatar image Axel78 · Dec 11, 2013 at 01:45 PM 0
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I have the same problem and no answer!

avatar image Sisso · Dec 11, 2013 at 01:58 PM 0
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For this type of problem is better to use the support forum:

http://forum.unity3d.com/forums/10-Unity-Support

avatar image Aladine · Dec 11, 2013 at 03:54 PM 0
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$$anonymous$$e crash when i close unity :p since the 4.3 update, i always close unity by killing it in the task manager

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Answer by Gruffy · Dec 19, 2013 at 11:37 PM

ANSWER EDIT: Okay The problem lies with developing for Android and is solely the cause of my freezes when going through the motions stated in my original post.

(This is purely for Windows (& I can only vouch for Windows 7 Pro 64bit but imagine same for Window OS)) If you open Task Manager. Go to the Processes Tab and look for (should be close to the top) "Adb.exe" or "ADB.exe".

Now, with a Unity Project open and saving the project and the scene etc. Close Unity. It should hang as normal.. now go to your Taks Manager you opened earlier and look for the "Adb.exe" or "ADB.exe" process and right click-> End Process. At this point you will see Unity close.

Conclusion: Unity is waiting for ADB.exe/Adb.exe to close down(which, of course, it is not doing) ergo , Unity Hangs.

Basically, this is not Unity 3D`s fault, at least I don`t think it is, as its the Adb program outside of Unity 3D (required as a third party tool by unity3D for Android development). The problem may be on the Unity 3D side if it is not properly controlling this 3rd party element that allows Android development etc, but this is where its pure speculation really. The problem is indeed with the associated Adb.exe and Unity 3D closes fine after this process is terminated.

Any advances on that because I dont know how to tell Unity to close this down outside of seeing Unity`s source code which I don`t have cos I don`t work for em, which is real shame, on my part at least.

Please fix this issue Unity 3D guys. The workaround cripples workflow between project swaps.

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Answer by zbalai · Feb 06, 2014 at 11:40 AM

Unity hangs, you have to manually terminate adb.exe task. Windows 7 and 8.1 4.3.3f1 still an issue

I guess most unity guys use macs and this is their covert operation to nudge PC users to switch ;)

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