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Question by dustinbahr · Nov 27, 2013 at 03:18 PM · audioios4

Audio does not resume after iOS alarm interrupts app.How can I resume?

All audio in my app mutes when an alarm or timer or somet$$anonymous$$ng else system related interrupts the app. Of course t$$anonymous$$s is normal. However, the problem is that it does not return to normal once the dialog is dismissed.

Is t$$anonymous$$s a bug, or is there somet$$anonymous$$ng I need to implement to get my Audio to come back after being interrupted by the system?

EDIT: So after some more testing t$$anonymous$$s bug only appears on iOS 7. iOS 6 the audio resumes itself just fine. I don't t$$anonymous$$nk it is that the sounds need to be restarted. I've confirmed t$$anonymous$$s in 2 ways. No sounds that play later in the app work at all. Also, if I log the value of my sound.isPlaying, it says true.

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avatar image Tomer-Barkan · Nov 27, 2013 at 03:21 PM 0
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avatar image dustinbahr · Nov 27, 2013 at 03:54 PM 0
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avatar image Tomer-Barkan · Nov 27, 2013 at 05:26 PM 0
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avatar image jacksmash2012 · Nov 27, 2013 at 06:56 PM 0
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Answer by Spinnernicholas · Nov 27, 2013 at 07:28 PM

You have to restart the audio after the interruption is over.

I can't test t$$anonymous$$s, but it might just mean doing t$$anonymous$$s on your audio source objects.

 void Start()
 {
   audio.Play();
 }
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Answer by alechko03 · Jul 26, 2014 at 02:30 AM

Same issue using Vuforia. Apparently its an IOS 7 t$$anonymous$$ng. Any audio interruption Siri, phone call or alarm will take away the audio from he scene. Been trying to find a solution for 2 days!!!

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