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Question by Pejman92 · Nov 27, 2013 at 09:43 PM · materialtextimportblendermodel

Blender model import

Hi I am using Blender to make my 3D models. I made a stage on blender, but when i import it on unity some walls are invisible (somehow neither the material nor the texture show) Thanks for the help :blender render

unity render

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avatar image AlejandroGorgal · Nov 27, 2013 at 10:12 PM 0
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Answer by Twinblade · Nov 27, 2013 at 10:23 PM

If you used planes, are the normals on the right side? if not just flip the normals of the planes, that do not show your tex =)

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Answer by Pejman92 · Nov 27, 2013 at 11:34 PM

Thanks, i duplicated the planes that were concerned and fliped the normals of the duplicated (that way it works on both sides). I overwrote my .fbx, but when i try to reimport or refresh there are no changes in unity (i am rather sure the problem is solved, it's just an updating problem) Thanks for your answers

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