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Question by MrSteve1 · Nov 28, 2013 at 04:51 PM · gameobjectinstantiatecomponent

Get Component on Instantiated Object

Hi Guys and girls!

I am having an unusual issue. So far the script looks like this.

 var ozzy : GameObject;
 var portalPlacer : PortalPlacer;
 
 function Start() 
 {
     ozzy = GameObject.Find("Ozzy");
     portalPlacer = ozzy.GetComponent(PortalPlacer);
 }

Nothing fancy yet, but for some reason it will not get the Script attached to the game object names "Ozzy". Normally I would write GameObject.Find("Ozzy").GetComponent(PortalPlacer); but I was experiencing issues so wrote this way for now.

I have used code like this for ages, but I think this is the first time it's been on an object that is instantiated and is also attached to a child, but anyway.

It finds the Game Object Ozzy, but wont get the script!

Can anyone offer advice?

Thanks in advance!

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avatar image Subhajit-Nath · Nov 28, 2013 at 05:45 PM 0
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Didn't really get your point, but you could try debugging it:

 var ozzy : GameObject;
 var portalPlacer : PortalPlacer = null;
 
 function Start() 
 {
     while (!portalPlacer)
     {
      ozzy = GameObject.Find("Ozzy");
      portalPlacer = ozzy.GetComponent(PortalPlacer);
      Debug.Log ("portalPlacer not found");
      yield;
     }
     Debug.Log ("portalPlacer found!!!");
 }

Didn't try the code though.

avatar image KiraSensei · Nov 28, 2013 at 06:15 PM 0
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When you select the Ozzy game object and watch the inspector, do you see the script ? could you make a screenshot of your inspector please ?

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Answer by Sundar · Nov 28, 2013 at 07:10 PM

Try this

     portalPlacer = ozzy.GetComponent<PortalPlacer>();
 
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avatar image fafase · Nov 28, 2013 at 07:41 PM 0
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he uses Js, no generic.

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