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Question by ninjaboynaru · Nov 29, 2013 at 06:12 PM · 2dspriteart

How to make your own sprite sheet

How do you actually create a sprite then a sprite sheet

Is each sprite in the sprite sheet drawn by hand, then put together.

Is there a computer program that you can draw the sprite with then easily modify it for the next sprite in the sprite sheet.

How is this done

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avatar image syco · Jan 21, 2015 at 06:14 PM 0
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sprite editor in unity doesnt load png image from spritesheet creator what to do? i noticed png obtained from this software has larger file size. Is it because of that?

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Answer by hodx · Nov 29, 2013 at 08:07 PM

use photoshop...make a box the size you need, like 32x32....duplicate the box and make enough for the rows and colls,,,,or set the prefs for grids to the sprite size and insert your sprites

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avatar image ninjaboynaru · Nov 30, 2013 at 12:51 AM 0
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Thanks this answered my question.

avatar image alex.ellyett · Apr 21, 2014 at 11:27 PM 0
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Hey I don't understand the solution, could you please elaborate on how to convert an image into a sprite from an external source? I want to be able to take a photo and convert it into a sprite that i can use in a project. Thanks if you reply

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Answer by Eplus · Feb 09, 2014 at 08:59 AM

There are many ways to create sprite sheets. Photoshop as hodx mentioned is a great way. You can consider softwares like Illustrator and flash as well. They use vector graphics (as opposed to pixel) and have some in-built tools to help.

Also try using some 3rd party softwares to help with the sprite sheet creation process.

I personally use these 2 for my sprite sheet creations depending on the project's needs:

http://renderhjs.net/shoebox/ http://fermmm.wordpress.com/2011/02/04/swf-spritesheet-creator/

Shoebox is multi-purpose while the SWF Spritesheet Creator is used mainly for conversion from swf files but is really simple to use.

Try both and see which one suits your needs more. :)

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avatar image AgentKnopf · Sep 27, 2015 at 09:42 AM 0
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Great tip with Shoebox - thanks a bunch :) !

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Answer by Naphier · Jan 22, 2015 at 08:44 AM

I tried out a lot of different plugins for Photoshop, GIMP, etc and they always fell a bit short of what I wanted. TexturePacker is what I finally found and really like. You can do simple imports for things like animation sheets or best fit for different assets. It also can compress further and optimize.

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