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Question by Fr0stbite · Nov 30, 2013 at 05:26 PM · javascriptenum

Enumerator problem

I've got a JS Script

 enum Attachments {Ironsight  = 0, Acog = 1, Scope = 2}
 var currentAttachment = Attachments.Ironsight;

and i want to change the currentAttachment from another JS like:

 transform.GetComponent(WeaponScript).currentAttachment = transform.GetComponent(WeaponScript).Attachments.Ironsight;
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Answer by Julien-Lynge · Nov 30, 2013 at 05:52 PM

I don't see a question in there, or any posting of what specific error you're seeing, so I'm going to guess: it doesn't like the way you're defining transform.GetComponent(WeaponScript).Attachments.Ironsight;

In this case, you want to use the name Attachments, rather than a specific instance of attachments. So what you want is something like:

 ... = WeaponScript.Attachments.Ironsight;
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avatar image Fr0stbite · Nov 30, 2013 at 05:54 PM 0
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No, Attachments' is not a member of 'WeaponScript'.

avatar image Julien-Lynge · Nov 30, 2013 at 06:00 PM 0
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Okay, if it's contained within a class you'll need

 ClassName.Attachments.Ironsight;

otherwise, you'll want

 Attachments.Ironsight;

In either case, what you want is essentially the 'path' to that variable. So if it's in a namespace, you want the namespace first.

avatar image Fr0stbite · Nov 30, 2013 at 06:21 PM 0
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The enum and the Attachments are in the variable field

 var x : float;
 var asd : Transform;
 enum Attachments{Ironsight = 0, Other = 1}
 currentAttachment = Attachments.Ironsight;
 
 function Start() {
 
 }

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