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Question by beernsnow · Dec 01, 2013 at 05:31 PM · collisioncollidermeshcollidergame objectcolliding

object not colliding with another object,,.but getting merged and passing each other.

I have a plane and a character(made of a sphere and capsules) but the character is not colliding with the plane rather it gets merged with the plane and again passes off it to the other side I am new to unity3d...need some help here...

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Answer by belvita · Dec 02, 2013 at 08:23 PM

Check if either ur plane game objects. Is trigger option is enabled on the inspector if yes uncheck is trigger If u are using first person controller they have attached colliders so that is not a problem if nothing works simply

Add a box collider to ur plane object and resize the collider according to ur plane's size

Or create a box and resize it until it looks like ur plane.

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avatar image beernsnow · Dec 11, 2013 at 05:49 PM 0
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ya i got it ,,thanks for your help belvita..

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Answer by guitarxe · Dec 11, 2013 at 07:22 PM

Take a look at this tutorial and the rest in the physics series, it will explain what you are looking for.

http://unity3d.com/learn/tutorials/modules/beginner/physics/colliders

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