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Question by janlucvd · Dec 05, 2013 at 07:47 PM · camerainputmovingfirstpersoncontroller

Camera moves with no FPC input?

I'm using the First Person Controller. WASD and mouse work fine for movement. However, when I change the X,Y axis input for the mouse to a controller (for USB controllers) or button input (IJKL for example), it works but the CAMERA KEEPS MOVING in the direction I pressed even after I let go, unlike the WASD which stops the player when I stop pressing the keys.

This would work for a drunk simulator game, but not my project. What do I need to change to stop this effect? There are other questions like these but no definitive answer with instruction.

Thanks a billion in advance.

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avatar image robertbu · Dec 05, 2013 at 08:22 PM 0
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$$anonymous$$eeps moving for just a little while or keeps moving forever? Check the dead zone associated with the Axes of your controller:

Edit > Project Setting > Input

Adjust the setting for 'Dead' for the entries for your controller.

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Answer by janlucvd · Dec 16, 2013 at 06:40 PM

I just adjusted the gravity to a value higher than 0 and that worked!

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