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Question by lukasuarez2010 · Dec 12, 2013 at 01:26 AM · animationanimatorblendermecanim

blender animations problem (or bug) in mecanim

hi,

I have a problem, horrible horrible problem: i'm importing animation list in a .blend for mecanim(humanoid), mecanim isn't reading the new animations, but the previous animations yes. I tried to reimport the .blend and project but didn't work.

ok, delete .blend and reimport: yeaah, is working !!

clearly no -_- . my animator is crashed.. ahaha

apparently animator not call animations by name and, for example, in "run" is "jump" now ahaha

ok, my question is:

¿for what God hate me :E ? no, hehe ¿how to make to resolve this problem?

(sorry for my English, is very bad :P )

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