[SCREENSHOTS]Animation exports wrong on android!

Greetings

We’ve animated a Hamster. The animation is displaying good in the Unity Editor.
However, when the game is exported to my phone(Android) the animation is wrong. Please see the images down below;

This image below is the walking animation in the Unity editor. And the animation is correct

alt text

The image below is an in-game screenshot on my phone, the animation is incorrect here.
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also, When I play the animation in the inspector of Unity. The animation is also displayed correctly. Doesn anyone know what we’re doing wrong?

Thanks for your time!

EDITS: Somehow the pics didnt display properly

Levi

Unity support has finally figured it out, he was so kind enough to still mail me after a while. I quote from the email:

“if the quality is set to fastest, then only one bone per vertex is used for the skinning. This is the cause of this issue and it can be solved by increasing the quality. You can do that in Unity editor by selecting Edit → Project Settings → Quality”