Audio keeps playing when paused

I am working on a game that has a pause screen. Whenever i press the Escape Key to pause the game, all the audio keeps on playing. If anyone can help me out by telling me what the basic syntax is to pause audio and to resume the audio where it left off, that would be extremly helpful.

if(player pauses game)
{
http://unity3d.com/support/documentation/ScriptReference/AudioSource.Pause.html
http://answers.unity3d.com/questions/51263/how-to-pause-and-resume-music-after-pausing-game
http://www.google.com/search?client=opera&rls=en&q=pause+audio+unity3d&sourceid=opera&ie=utf-8&oe=utf-8&channel=suggest

//Please google your question next time.  Thanks.
}