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Question by OoglyWoogly · Apr 20, 2011 at 05:11 PM · collisionnullreferenceexception

Can someone tell me why this line of code is giving a NullReferenceException?

The title says it all really. Here is the piece of code.

if (collision.gameObject.tag == "Asteroid")
    {
        rigidbody.AddRelativeForce(horSpeedX + collision.gameObject.tag.Asteroid.horSpeedX * Time.deltaTime,horSpeedY + collision.gameObject.tag.Asteroid.horSpeedY * Time.deltaTime, 0);
    }

What I am trying to do with this is have an object inherit the colliding objects speed (which is collision.gameobject.tag.Asteroid).

Thanks in advance

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Answer by StephanK · Apr 20, 2011 at 05:33 PM

Maybe your object has no rigidbody? Also there is no Asteroid member in a string (which a "tag" is). To access a component named Asteroid of a GameObject here you need to do this:

Asteroid a = collision.gameObject.GetComponent<Asteroid>();

in C# or this:

var a : Asteroid = collision.gameObject.GetComponent("Asteroid");

in javascript

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avatar image OoglyWoogly · Apr 21, 2011 at 10:33 AM 0
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Ah I see. But how can i ca;; Asteroid as a type?

avatar image StephanK · Apr 21, 2011 at 10:55 AM 0
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If you have javascript that is calles Asteroid.js or a C# class Asteroid you can do what I wrote in the answer.

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