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Question by mrawesome4212 · Dec 17, 2013 at 10:25 PM · errorguibuttongui button

error with unity button unityengine.rect does t contain 5 contru

so in my code i am getting an error when making t$$anonymous$$s button:

 for(int y=0; y<hostData.Length;y++) {
                 if(GUI.Button(new Rect(Screen.width / 2, 65f + 30f * y, 30f, 300f, hostData[y].gameName))) {
                 
 
                 }

please help

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Answer by Bunny83 · Dec 17, 2013 at 10:32 PM

*sigh*

 if(GUI.Button(new Rect(Screen.width / 2, 65f + 30f * y, 30f, 300f), hostData[y].gameName)) {
                                                                 /|\                     /|\
                                                                  |                       |
                                                               Add bracket          remove 1 bracket
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Answer by Graham-Dunnett · Dec 17, 2013 at 10:29 PM

The button you create needs a rectangle to tell it where on the screen you want it, and the width and height of the button. So, that's 4 pieces of data (x, y, width, height). However, in your code you are giving the rectangle a fifth parameter, hostData[y].gameName w$$anonymous$$ch is not needed. So, the compiler is telling you that t$$anonymous$$s 5th value indicates you have made a mistake.

To fix your mistake, simply move one of your closing brackets after the 300f.

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