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Question by Yharooer · Dec 18, 2013 at 09:13 AM · animation2dspritelegacy

Animation must be marked as legacy... but...

Lol, I know what u guys are t$$anonymous$$nking, "Omg, t$$anonymous$$s has been answered like 100 times already." I know.

All the other questions and answers that I've looked at are all imported animations. Mine is not, so I can't go to "Rig" and select "Legacy."

(I'm using the 2D tools in Unity 4.3.)

I have an animation w$$anonymous$$ch causes the sprite to move w$$anonymous$$ch is applied to the sprite's parent.

So how do I mark the animation as legacy if I haven't imported the animation? Thanks.

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Answer by Yharooer · Dec 18, 2013 at 10:24 AM

Oops, I deleted the Animator component, so that's why...

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