What is Vector3, Vector4, etc.?

found in visual c# scripting. :/

It is basicly an array of 3(Vector 3) and 4(Vector 4) float values. Vector3 is usually used in 3d space for X,Y and Z values. Vector4 is usually used in shaders for R(ed),G(reen),B(lue),A(lpha) values.

Hope it helps ;)

There’s a good tutorial video about Vector Maths here.