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Question by strideynet · Dec 19, 2013 at 07:22 AM · c#sound

Photon help for a noob!

Hey there. Let me say first, the documentation was a hard read. I need two pieces of advice. First about ray casting, should I only initiate the raycast on one client and tell the other client he has been $$anonymous$$t, or tell everyone on the server to initiate the raycast and check if they themselves have been $$anonymous$$t. Next is some code advice, if you knowa. Better documentation link please. I am hoping t$$anonymous$$s question should provide some good for thought so I can finally crack the networking egg. Playing a shoot sound multiplayer, I know I probably need an RPC for t$$anonymous$$s but I'm damned confused on how to get it 3d sounding. Like, if the guns be$$anonymous$$nd you it sounds be$$anonymous$$nd you. If they then walk Infront of you it sounds Infront of you. Code based answers for t$$anonymous$$s part are happily accepted as hopefully if I get t$$anonymous$$s I should be able to understand anyt$$anonymous$$ng.

Regards In advance Strideynet Typed on an IPad so accept my crappy spelling.

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avatar image strideynet · Dec 20, 2013 at 04:27 PM 0
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Please guys. Just a gentle nudge in the right direction!

avatar image AlucardJay · Dec 20, 2013 at 04:42 PM 0
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http://www.youtube.com/playlist?list=PLbghT7MmckI7BDIGqNl_TgizCpJiXy0n9

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