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Question by Andexx · Dec 23, 2013 at 05:16 PM · buttonvideomode

Where is the "Play Automatically" button from Animation to disable it?

Hi all! Where is the "Play Automatically" button to enable/disable it, in Unity 3D version 4.3.1 f1? I made an animation but I need to disable Play Automatically mode... :( In my Unity, after I made the animation I have this: alt text instead of alt text

I tried to do that this: https://www.youtube.com/watch?v=FKT7...3YwHPaExh0R9Kk I'm a beginner.

Plese help me! Thanks...!!! :)))))))

I'm sorry if I don't speak English coherent...!!!

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avatar image Andexx · Jan 09, 2014 at 04:46 PM 0
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Think you can show me some pictures how it should look? :x

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Answer by Valhalaru · Jan 26, 2016 at 12:27 PM

They basically made it like a state machine for a scene. You pick which animation you want to play or not play at the beginning.

  1. Go into Window->Animator.

  2. Right click somewhere on the grid and Create State->Empty.

  3. Right click the green "Entry" button and goto "Make Transition".

  4. Drag the transition arrow to the Empty "New State".

  5. save and you play your scene

Voila! No more autoplay.

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Answer by behdadsoft · Jul 09, 2015 at 03:36 PM

In the animator component, double click the Controller to open the animation states view. There your right click and select: Create empty state after that you select the empty state, right click and set it as default. Blockquote

I do it but when I use trigger for play animation, it don't work. where is the problem?

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Answer by sonic220 · Oct 26, 2014 at 02:19 PM

In the animator component, double click the Controller to open the animation states view. There your right click and select: Create empty state after that you select the empty state, right click and set it as default.

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Answer by Stefan Alexander · Aug 18, 2014 at 03:32 PM

FOUND IT!

You have to use an "Animation" component, not an "Animator" one. (You can assign this by clicking on "Add Component", "Miscellaneous" and "Animation." This will contain the "Play Automatically" button you were looking for.

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avatar image tanoshimi · Aug 18, 2014 at 05:20 PM 0
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That's the legacy animation system that was used pre-Unity 4.x. The correct solution for the Animator component is as posted by @Spinnernicholas.

avatar image andreazr · Feb 05, 2016 at 04:58 PM 0
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i love you stefan!!

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Answer by Andexx · Jan 04, 2014 at 10:17 PM

alt text

alt text

I set all program to default. :/


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